Not Without a Fight


Playtest Scenario

Near Auw, Germany, December 16, 1944: The American 589th Artillery Battery 
was in danger of losing all contact with the unit they supported just 
after noon of the first day of the Ardennes Offensive. The mission of the 
18th Volksgrenadier Division was to smash the battery and seal the trap.

Game Length: 7 turns

For the Germans to win they must take out the artillery battery
For the Americans to win they must defend the artillery from the German onslaught

Germans: Squads, MMG's, LMG's, OBA, AFV's
Americans: Squads, MMG, BAZ44, ART Guns

Boards: #2, #4, #12

Aftermath: Although the gunners of Battery A were an intrepid lot they could not 
withstand the onslaught. as the Volksgrenadiers charged the hill they found the 
Americans had already left. Another objective gained in their march westward.

Source: On All Fronts, Not without a Fight, ASL version by Bob Wyar of a G.I. 
scenario design by R. Hilbert, April 1995 issue

 